When: July 31 – August 27, 2023 (4 weeks)
Where: Online & Asynchronous (see more info)
Cost: $150 (Register 2 weeks early for 10% off)
CE Credit: 1.4 CEUs/14 LEUs
Program: #307524
Alternative Payment and Cancellation Policy
Questions? Email the CE Team
Games are a great way to engage with library users of all ages at your library. In this class, we’ll discuss collection development and policy creation for video games, board games, and tabletop role-playing games. We’ll also strategize the development of gaming clubs, from casual board game meet-ups, running a Dungeons and Dragons campaign, to after school video game clubs and more!
You will learn…
- Design and implement a collection development strategy for games of all types and formats, for all ages
- Strategize policies surrounding game circulation
- Build and grow programs using the games in your collection
Instructor
Dustin (Dusty) Karls is a Youth Services Librarian at La Crosse Public Library. He received his MLIS degree from UW-Madison in 2018. His focus is on maker space programming, digital media workshops, STEAM education, and progressive youth programming. He specializes in participatory learning focusing on TTRPGs and other social gaming within libraries and schools. When not in the library, Dusty likes reading graphic novels, listening to vinyl, and hanging with his dog Bilbo.