
Education: M.S. Information Management, Syracuse University, Syracuse
BBA. Business Administration, Sungkyunkwan University
B.A. English Language and Literature, Sungkyunkwan University
Areas of Interest: Human-Computer Interaction (HCI), User Motivation and Behavior in Online Communities, UserCentered Information Systems, and Computer-Supported Cooperative Work (CSCW)
Classes Taught
LIS201: The Information Society (Teaching Assistant)
Recent Publications:
Tang, J., Zhang, P., Jeong, E. (2022). Contextualizing Gamification Design: Using Extended Achievement Goal Theory to Understand College Learner Differences, 2023 56th Hawaii International Conference on System Sciences (HICSS) (accepted – pending publication).
Zhang, P., Tang, J., Jeong, E. (2022). ACADEMIC AND SOCIAL ACHIEVEMENT GOAL STRUCTURES IN COLLEGE EDUCATION, International Technology, Education and Development Conference (INTED) 2022 Proceedings, pp. 719-723.
Zhang, P., Tang, J., Jeong, E. (2021). A Meta-review of Gamification Research. In: Toeppe, K., Yan, H., Chu, S.K.W. (eds) Diversity, Divergence, Dialogue. iConference 2021. Lecture Notes in Computer Science, vol 12646. Springer, Cham. https://doi.org/10.1007/978-3-030-71305-8_30.